EDIT2: Updated with finished mesh modifications (see differences compared to the original here if you wanna
) and revamped textures, a bit different contrast and feel.
EDIT1: Sorry for those who liked the original, but it was crappy. I wanted to do something here. I fixed the normal maps slightly, to enhance the belly just a bit (and the arms, but you probably won't notice, the glow blurred everything), and also edited the hands. I was afraid to frack up the rig, but I decided to try and make her palms slightly larger, and it worked by fattening along normals (by +0.004 units I think, if you're using Blender, give it a try). I also changed the shape of the arms by changing sizes at few angles that you might not notice, but imho it looks much better than before.
Plus some small changes to thighs and calves.
The weights at the elbows are my only problem. The mesh "folds" too much at the elbow joints, so the "drinking straws" are there to stay until I repaint everything.
Anyway I wanted to point a thing here to whoever made this mesh - it could've looked better with a very little effort. (I sound like a dick, but nonetheless, no player who likes their FemShep enjoyed her having straw-like arms).
Another FemShep shot. Hope you're not discouraged with my understanding of "simplicity". You can call that lazy, I don't mind.
She reminds me here a bit of Madonna from "Rain" clip.
All assets used are BioWare's